Author Topic: GAME SCENARIOS!!!  (Read 7294 times)

Offline Ghillieman

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Re: GAME SCENARIOS!!!
« Reply #30 on: March 14, 2010, 04:27:09 PM »
Quote from: "weedmann"
That is true, forgot to think of that. Well, can he make a break for friendlies?
Yeah, but I don't think the 100 yd. dash would be a good idea. A short range sprint should be the only option.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
I\'m a lead farmer

Offline Ghost Operators

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Re: GAME SCENARIOS!!!
« Reply #31 on: April 19, 2010, 08:49:12 PM »
Scenario name: Operation Fire Dawn
Minimum number of players recommended: 50 to 60
Max  Players: N/A (Depends on the size of the playing field)
Scenario details: Scenario will be based on Cargo extraction, with two objectives for the extraction team, with two objectives for U.S. Military.

Extraction/Opfor team
Uniform: PMC type,  BDU's
Objectives:

1. Team Xeno & Team Vortex are to escort arms and drug cargo from Base Foxtrot to extraction point Bravo.

2. Team  Chaos is to scout ahead and clear a road for the escort and to also provide support to both teams. (Now if teams have ATV's or Combat Jeeps they can be used.)

 
U.S Military
Uniform: Multicam and ACU's
Objectives:

1. Team Zulu is to set up ambush points around Extractions point Bravo code name “Fire cracker”

2. Take and capture the weapons and drug cargo and extract them to point Bravo


NOTE: ATV's or any other vehicles Must be authorized by the host.
Can you play with  respawns? No
recommended gun: AEG's, gas pistols, any airsoft weapon will do.
(Sorry guys that this one was short but its what came to my mind at the time... also didn't mean to bring a topic that is sorta dead.)
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline cea

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Re: GAME SCENARIOS!!!
« Reply #32 on: July 10, 2010, 12:12:17 AM »
WAVE:
there are 2 even teams. team 1 does not respawn till there entire team has been wiped out. team 2 does not respawn at all. the ones who die in team 2 go to team 1. team 1 repawns in waves when team 2 eliminates all of team 1. the point of the game is to get to the farthest wave.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Blackout501

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Re: GAME SCENARIOS!!!
« Reply #33 on: July 27, 2010, 04:36:20 PM »
I am going to subscribe to this that way i have the scenarios!
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
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Offline Ghost Operators

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Re: GAME SCENARIOS!!!
« Reply #34 on: October 19, 2013, 05:40:06 PM »
 Hey everyone... yeah  I know I haven't posted in so long, being in the Army consumes a majority of time, and I also know that this form has been very dead for a bit but I wanted to bring it back to life with out annoying people and making a new topic on the matter, sorry if I make any of you upset.

Scenario name: Operation Mako Mako
Minimum number of players recommended: 50 to 60
Max  Players: N/A (Depends on the size of the playing field)
Scenario details: Military Forces (BluFor) are about to conduct a raid after Airborne operations and are to move in to the area of "Secoma" to extrac hostages and capture Red Fire Forces Commander (OpFor) and elminate OpFor ground elements in the Area of Operations (AO) 4 objectives total for BluFor, plus 3 objectives for Opfor.

Military Forces/BluFor team
Uniform: ACU's, Multicam or a Uniform that a American Flag Patch can be seen on or blue strap around arm.
Objectives:

1. BluFor Scout team(s) Sierra & Omega are to Capture and Secure Objective: "Home coming", once captured Respawn will go green NighterRaider Team and IronFist Team to advance on Objective: Caesar, Objective: Limbo and Objective: Swift

2. NightRaider Team are to advance on Objective: Limbo to locate secure and conduct extraction for hostages codename RedMan & Nightflyer, once hostages are rescued they must move to respawn area complete objective. Once objective is complete they are to provide direct support for team IronFist

NOTE - Hostages can be killed once sighted by OpFor, once a hostage is killed they can be healed by Medics but once shot again they are offically out.

3. IronFist team when team NightRaider is advancing to Objective: Limbo IronFist team will advance on Objective: Swift which is be the shield for team NightRaider so they can complete thier tasks, but also must eliminate and advance on Forward Operation Base: Fire House and steal a briefcase of documents classified with documents  for future operations Codenamed IceFox, WaveMaster, and Dawn of Red. Once FOB Fire House is secure they must hold off and elminate enemy forces.

NOTE - FOB Fire House is the Spawn point for the Opfor, once taken over the OpFor will no longer have a Respawn area, try to take Fire House back inorder to restablish spawn area.

EXTRA NOTE - There will be three briefcases and cannot be open until BluFor team must move back to the Spawn area inorder to open the case and if documents to do not match the Codenames the BluFor team must return to FOB Fire House and pick another one and do the process all over again.

4. BluFor Scout teams (same scout teams that captured the spawn area) Once Spawn area is captured scout teams Sierra and Omega will then advance on to Objective: Caesar and move in to take out and Elminate Heavy weapons outpost and capture of Red Fire Forces Commander codenamed: Red Knight and take him to extraction site which will be the Spawn area. Movement to extract will only happen if hostage rescue on Objective Limbo was a success if the Objective was a unsuccessful then Sierra and Omega will hold until the OpFor is eliminated.



Red Fire Forces/OpFor
Uniform: Civilians, BDU's, uniforms that have red strap around arm don't have American flag patches
Objectives:

1. Lightning Team will be the defending the spawn area with a "light force" but create and main defense line on Objective Limbo and FOB Fire House, and Hold off BluFor. Lightning Team will be the only team who has control of the Hostages and suitcases meaning; they are the only ones able to elminate the hostages.

2. Red Caesar Team is the Quick Reaction Force for FOB Fire House, they will provide direct support  to Lightning Team but are in charge of defending the the breifcases and can please to change where all three documents go into which ever suitcase.

3. Red Fire Command Team are tasked with protecting Red Knight, but also are assigned as the sniper team that are tasked out to eliminate BluFor Commander codenamed: Blue SIX if they succeed, they have the options to become a mobile Command Team which means they can be a moving King Chess piece but with Queen standards and provide support to Red Caesar and Lightning Teams OR order Red Caeser to move the suit cases to their location and hold it their or move the cases.

NOTE: Vehicles can be used though must be authorized by the host.
Can you play with  respawns? Yes. and respawn area for BluFor can be recaptured same goes for FOB Red House
recommended gun: AEG's, gas pistols, any airsoft weapon will do.


(I will post more scenarios, and sorry again for bringing this topic back to life but its been awhile and I think some guys who host games wanna see what the community would like to see or test out for airsoft games to come.)

Offline PureEvil616

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Re: GAME SCENARIOS!!!
« Reply #35 on: January 07, 2014, 07:53:19 PM »
I've seen some pretty awesome ideas in here, so let me try mine:

Scenario name: Operation Failing Light
Min Players: 10
Max Players: 14-20 (more if AO is big enough)
Scenario Details: Special Forces team consisting of 4 or 5 members (depending on max # of players) must infiltrate the mission area and take out a VIP, with extra objectives. Remaining players are the OpFor with one VIP.

SF team is given a satellite image of the AO, a short dossier on the VIP with a simple picture, and the option of where to start outside the AO. The team would have a team leader as well as a sniper, medic, and support gunner. The medic or team leader may take the role of grenadier if they have the equipment. The primary objective is to take out the VIP. Secondary objective is to find and extract a briefcase full of valuable intel. Tertiary objective is to extract a crate of valuable resources (water bottles for victory!). The second 2 objectives must be extracted to a pre-designated extraction site, and must hold that site for 5 minutes to win.

The OpFor will have 20 minutes to prepare, ie. set up patrol routes, hide the intel and resources, and assign any squads and whatnot. The VIP is in charge of this. They will have medics assigned as well (number depending on total OpFor numbers. 1:5 ratio) They should also have at least a couple snipers.

It is highly recommended that everyone have radios for this, especially the OpFor. No respawns, unless assisted by a medic. Medic rules: Player sits where shot. Medic must wrap a red rag around their arm. Each player gets one healing, then is dead permanently. If the medic goes down, they may heal themselves, but must wait a minute before getting up.

I'm new to coming up with scenarios, so I'm open for input on this. I came up with this with The Pit in mind.

Offline Ghost Operators

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Re: GAME SCENARIOS!!!
« Reply #36 on: May 19, 2015, 09:04:28 PM »
Scenario name: Operations Orion


Minimum number of players recommended: 21 based on two teams of ten and one high value target (HVT)


Max Players: Can be 51 to any given amount say 1000. Just as long and the teams are balanced on numbers for example 50 v. 50 with one being a HVT or 49 v. 49 with two being the HVT.


Senario details: Operation Orion brief: Local Militia Forces have raided the government building of the local town of Twin Palms and have taken the mayor hostage and have taken him to the outskirts of the town and set up and established a perimeter to establish negotiations or if things come to worse prep for a full out brawl. Good old American Task Force: Rhino has been activated and set its objectives to extract the Mayor and eliminate all presence of local militia forces

Local Militia Forces
Uniform: Tan Color Uniforms, with red arm strap
Ojectives:

Objective Alpha: Bravo team will manuever as a three person team past their perimeter, and attempt to eliminate TF Rhino's commander code name "Rhino 6", once B team has eliminated TF Rhino's commander they can set forth on engaing hostiles or manuever back to thier friendly lines. "When TF Rhino's commander is out, the mobile spawn point is eliminated."

Task Force Rhino
Uniform: Green Color Uniforms, with blue strap
Objectives:

Objective Sierra: Delta Team which consists of two to three man team is set on locating the Mayor,once they have found the HVT, delta team will fall back to extract and the Mayor will be rescued.

Objective Echo: Rhino Company which is the rest of TF Rhino, will provide support for Delta Team in locating and extracting the Mayor, but can not extract the mayor only Delta team can do. Once Delta team extracts the Mayor or Delta team and then the mayor are wiped out then Rhino company's next objective is to eliminate all Local Militia Forces.

 

Can you play with respawns? Yes, there will be a medic system for both sides with a hard spawn point for TF Rhino, wya it works is simple you get hit once you call medic, medic revives second time you get hit you are done.


recommended gun: All Airsoft weapons welcome.

Offline Ghost Operators

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Re: GAME SCENARIOS!!!
« Reply #37 on: May 19, 2015, 09:09:55 PM »
Sorry again guys for bringing this topic back from a long time of being dead, I just thought it would be nice to see scenarios that us airsofters wanna see from the community. Oh and for the scenario i just posted constructive criticism is always welcome, now if you wanna be a D-bag and say its full of horse vag.... well then I won't even care I'll probably laugh at you. Thank you

Offline Salv5031

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Re: GAME SCENARIOS!!!
« Reply #38 on: June 30, 2015, 06:20:22 PM »
i got a perfect scenario game that i wanna host but i don't know where? any idea anyone where can i host a game. i was planning new hatfield with my friend but we are not sure. im talking a scenario game with real objectives and smoke grenades and sounds and squads to do different objectives not just attack and defend stuff.
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Offline Red Devil

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Re: GAME SCENARIOS!!!
« Reply #39 on: July 01, 2015, 09:24:07 PM »
Four peaks,Mt Ord Prescott. There are lots of places to host a game. Did I mention sassco.
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Offline Salv5031

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Re: GAME SCENARIOS!!!
« Reply #40 on: July 01, 2015, 10:18:15 PM »
i will plan a sassco then seems a perfect place. i will post it on the game forum and hope players do go since will be my first host game i wanna plan it big. so everyone enjoy a great scenario game.
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Offline Salv5031

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Re: GAME SCENARIOS!!!
« Reply #41 on: July 06, 2015, 07:15:30 PM »
got my scenario game complete rules and objectives i wanna do it in SASCO any idea when will be the best time im planning it in the middle of august. all i need of you guys is a help to get people to SASCO since it will be my first time of me and my friend to make a scenario game. and also i wanna do since i wanna open my own airsoft field next year and i wanna show you guys how i will ran my field when open. all i want is a opportunity to show you guys that i can come out with better ideas instead of TDM , CAPTURE THE FLAG OR BOMB GAME.
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