Author Topic: Cow Town mil-sim The Xenomorph incident 09/18/2010  (Read 18835 times)

Offline halfbreed

  • Trade Count: (0)
  • Staff Sergeant
  • *****
  • Posts: 231
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #45 on: August 14, 2010, 09:22:17 PM »
Quote from: "D.RICH.1"
Quote from: "thunter"
guys this sounds like alot of fun i hope i can get the night off i would love to be a alien if i can go lol

TJ!!!! what up man...welcome back to the site haha jk...u ganna get back in the sport?

DEMO!!! sup my brotha
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline heckler91

  • Trade Count: (0)
  • Corporal
  • ****
  • Posts: 73
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #46 on: August 15, 2010, 04:14:09 AM »
This game is going to be great. I can't wait to kick some ass
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
People should not be fear there government there government should fear them.

Offline heckler91

  • Trade Count: (0)
  • Corporal
  • ****
  • Posts: 73
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #47 on: August 15, 2010, 09:10:15 AM »
Go ahead and take me off the list. I'm getting out of airsoft compleetly. you guys were great playing with but others ruined it for you all.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
People should not be fear there government there government should fear them.

Offline D.RICH.1

  • Trade Count: (0)
  • Sergeant First Class
  • *****
  • Posts: 329
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #48 on: August 15, 2010, 10:20:25 AM »
Quote from: "halfbreed"
Quote from: "D.RICH.1"
Quote from: "thunter"
guys this sounds like alot of fun i hope i can get the night off i would love to be a alien if i can go lol

TJ!!!! what up man...welcome back to the site haha jk...u ganna get back in the sport?

DEMO!!! sup my brotha

not much just been super busy with some shiet...haha...ur game senario is bad ass bro im stil trying to see if ill be able to make it out there... :twisted:
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
[size=150]----------------------------------------------------------------[/size][/color]

http://www.steelworksairsoft.com
http://www.vipairsoft.net/

Offline hendersen

  • Trade Count: (0)
  • Staff Sergeant
  • *****
  • Posts: 225
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #49 on: August 15, 2010, 10:26:56 AM »
Quote from: "D.RICH.1"
Quote from: "halfbreed"
Quote from: "D.RICH.1"
Quote from: "thunter"
guys this sounds like alot of fun i hope i can get the night off i would love to be a alien if i can go lol

TJ!!!! what up man...welcome back to the site haha jk...u ganna get back in the sport?

DEMO!!! sup my brotha

not much just been super busy with some shiet...haha...ur game senario is bad ass bro im stil trying to see if ill be able to make it out there... :twisted:

we hope you can make it out its gana be good
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
it has been proven in history that for a group to survive its government must be over thrown from time to time. my fear is that this will come to our lands way to soon.

Frank Herbert   1972

Offline Blaes

  • Trade Count: (0)
  • Corporal
  • ****
  • Posts: 90
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #50 on: August 15, 2010, 10:33:24 AM »
Im down for PDF as well as looter and Ryan
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Wolfsbane

  • Trade Count: (0)
  • Corporal
  • ****
  • Posts: 53
  • Network Airsoft - RIP
    • View Profile
    • Dreadnought Adventures
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #51 on: August 15, 2010, 06:31:32 PM »
I'm hoping to pull together a squad of Xeno's from up Prescott way- just not sure of the count right now -we'll let you know!
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Sk8rSeth

  • Trade Count: (0)
  • Corporal
  • ****
  • Posts: 75
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #52 on: August 15, 2010, 06:52:15 PM »
Quote from: "heckler91"
Go ahead and take me off the list. I'm getting out of airsoft compleetly. you guys were great playing with but others ruined it for you all.

5 hours ago u were pumped!

what the heck happend in 5 hours to turn u 180 degrees and OUT of airsoft completely?!
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
ESSE QUAM VIDERI
 "dont follow where the path may lead, go instead where there is not path and leave behind only a trail." -Ralph Waldo Emerson

Offline CHOCOLATE_THUNDA

  • Trade Count: (0)
  • Sergeant
  • *****
  • Posts: 189
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #53 on: August 15, 2010, 08:34:19 PM »
heckler feels that to many people are fighting and whining and basically acting like little kids. There is a post he made about it.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
As long as the Army doesn\'t know my motivation, they\'ll gladly call me a war hero.

Offline carbon14c

  • Trade Count: (0)
  • Colonel
  • *****
  • Posts: 1301
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #54 on: August 15, 2010, 08:50:13 PM »
guys, this isn't the place.. it will just cause more unnecessary drama.. use a PM ;)



put me down for whichever side has the lowest numbers, we can do whatever.. PDF/multicam preferred

that's if demo gets his ass out there :) i'm sure we can pull a few more from steelworks out, i want to play an actual game out at cow-town



i don't know if this was covered, but are we getting the main field to ourselves for the night? or is it going to be one of those take-turns with the PB'ers type deals..

also, another question. i'm not criticizing the game-plan in any way, but will there be some pick-ups after the main op? i only ask because i have a feeling the game will move along at a decent pace..maybe too fast.. and pick-ups are always fun after the main event.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
see you space cowboy...

Offline hendersen

  • Trade Count: (0)
  • Staff Sergeant
  • *****
  • Posts: 225
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #55 on: August 15, 2010, 08:59:46 PM »
Quote from: "carbon14c"
guys, this isn't the place.. it will just cause more unnecessary drama.. use a PM ;)



put me down for whichever side has the lowest numbers, we can do whatever.. PDF/multicam preferred

that's if demo gets his ass out there :) i'm sure we can pull a few more from steelworks out, i want to play an actual game out at cow-town



i don't know if this was covered, but are we getting the main field to ourselves for the night? or is it going to be one of those take-turns with the PB'ers type deals..

also, another question. i'm not criticizing the game-plan in any way, but will there be some pick-ups after the main op? i only ask because i have a feeling the game will move along at a decent pace..maybe too fast.. and pick-ups are always fun after the main event.

the field is completely rented out to airsoft  also this event will be all night we did not list all the missions and will not release them till the day of the event. this game will last all night garentied
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
it has been proven in history that for a group to survive its government must be over thrown from time to time. my fear is that this will come to our lands way to soon.

Frank Herbert   1972

Offline Bambi-troopers

  • Trade Count: (0)
  • Sergeant Major
  • *****
  • Posts: 656
  • ...ice ice bambi...
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #56 on: August 15, 2010, 09:23:21 PM »
Just purchased 7 tickets at cowtown  this morning for the ailien team.. :D/
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
Jacob Schaeffer
W1A

Offline c-ham

  • Trade Count: (0)
  • Private First Class
  • ***
  • Posts: 38
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #57 on: August 16, 2010, 12:26:18 AM »
I really can't wait for this effin super epic all night game to happen!!!!!!! :mrgreen:  :mrgreen:  :mrgreen: its going to be the best game I have ever attended yet!
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Ziolko

  • Trade Count: (+2)
  • Sergeant First Class
  • *****
  • Posts: 326
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #58 on: August 16, 2010, 04:29:33 AM »
Yo man, throw me down with the rest of the PSC guys on the PDF!

EDIT: Scratch that, ima call azcrazie tomorrow and talk to him
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
V/R,
Ziolko

Offline Ziolko

  • Trade Count: (+2)
  • Sergeant First Class
  • *****
  • Posts: 326
    • View Profile
Re: Cow Town mil-sim The Xenomorph incident 09/18/2010
« Reply #59 on: August 16, 2010, 06:15:20 PM »
Ok, I will be acting as the Colonial Marine Medical Officer (Chief Medic/Scientist)
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
V/R,
Ziolko