Author Topic: OP Flashpoint 2  (Read 1343 times)

Offline -MAD- SARGE

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OP Flashpoint 2
« on: September 06, 2008, 05:36:31 PM »
http://www.youtube.com/watch?v=iNK8CDZ5 ... re=related

Maybe this will finally have what I am looking for in a game.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »


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Offline I Slap Fat Kids

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Re: OP Flashpoint 2
« Reply #1 on: September 06, 2008, 07:50:36 PM »
I loved the first game, it was like a Battlefield game for the Xbox.  It had everything from a hunting rifle to an A-10 (not to mention the custom missions).   I have high hopes for the next one.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
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Offline Raith

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Re: OP Flashpoint 2
« Reply #2 on: September 06, 2008, 08:05:22 PM »
Ryan, did you ever play Flashpoint or Arma?
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
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Offline Firehead

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Re: OP Flashpoint 2
« Reply #3 on: September 06, 2008, 10:06:24 PM »
This game looks cool. Supposedly, it has an AI "tactical" editor that allows you to change up the battle drills that the AI will perform when taking contact.

Raith, I own, and played both. ArmA is cool, but its just another OFP with slightly better graphics(same problems).
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline -MAD- SARGE

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Re: OP Flashpoint 2
« Reply #4 on: September 06, 2008, 11:22:09 PM »
Quote from: "Raith"
Ryan, did you ever play Flashpoint or Arma?

Yes on both accounts.  But not the full game, as Vince has pointed out "all I do is play Demos"  :)
If the game has no demo or the demo doesn't show me what the game can do, then why would I ever spend good money on an unknown?  

But to answer your question a bit more thoroughly, I tried the arma demo and quickly deleted it.  The ultimate reason was because the game did not run smooth at all, even on the lowest settings and I have a decent computer.  Another reason was because it was hard to clearly see enemies within engagement distances, to pixilated especially with the vegetation.

I never really got into Flashpoint because at the time my computer was too slow to run it, but well after the fact I tried it again and it was somewhat fun.  But the AI was very stiff as I would describe and the graphics were just sub par again, especially with the terrain. The basic game design heavily relies on infrastructure and vegetation as the ground soldiers’ main field of operation and with these visual limitations I felt it seriously hindered the game.

Basically I'm hoping that OPF2 will be more realistic, detailing more realistic terrain to combat over, allowing for challenging but fun co-op modes, accurate world physics, with soldier customization of look, gear, weapons and their accessories. A lot of FPS games out there are just made so you can shoot a lot of people in a short amount of time with out a ryme or reason to the situation. It's like they are just throwing massive amounts of bodies at you in close proximity so you can shoot a lot of people.  A.D.D is a serious problem.
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Offline Firehead

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Re: OP Flashpoint 2
« Reply #5 on: September 11, 2008, 07:43:44 PM »
Speaking of ArmA:
 

I took this game to afghanistan with me, and I lost the fucking book with they CD Key inside of it. Does anyone who owns this game not play, and is willing to let me have their key? PM me please.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »