Author Topic: Skills challenge event  (Read 1712 times)

Offline Katana0

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Skills challenge event
« on: January 03, 2012, 07:38:12 PM »
What if someone were to host a match that, instead of pitting people against each other in a force-against-force style competition, pitted either individuals or teams against challenges like MOUT houses and marksmanship challenges to see who came out on top?  I find the elegance in the idea in that it would be easy to referee and judge since it is all quantifiable data.  What do you think of this idea, and would you attend?

Offline -MAD- SARGE

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Re: Skills challenge event
« Reply #1 on: January 03, 2012, 08:30:06 PM »
We did this on a few occasions in the past but not as a full scaled event. We had a paper target kill house that some of us built with tarps and poles.  Friday night before the Saturday main event we would run individuals through the course illuminated by a vehicle's headlights.   We scored for accuracy and time.  It was a change of pace and something different to do the night before the main event.  It was all done in fun and was a good ice breaker. 

I just don't see many people showing up just to shoot a bunch of paper targets, because most of us got our guns for the simple reason so we could shoot at other people and not at paper. But I can see it be utilized in conjunction with force on force trials and other ideas that you may have.
« Last Edit: January 03, 2012, 08:32:52 PM by -MAD- SARGE »


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Offline Katana0

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Re: Skills challenge event
« Reply #2 on: January 03, 2012, 11:54:34 PM »
Thanks for your input!  I haven't had much time to work up different events yet, I just thought I would put something up and see what kind of response I got.

Offline DMAN007

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Re: Skills challenge event
« Reply #3 on: January 04, 2012, 08:00:42 AM »
My team was thinking of doing something similar with an op for role played by team members. Another idea we had was doing a two man challenge event with physical and marksmanship aspects. Kind of like a Spartan race with guns, but not as intense.

Offline Pride

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Re: Skills challenge event
« Reply #4 on: January 04, 2012, 11:55:42 PM »
I'd say do some kind of Army Of Two exercise, that'd be awesome
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Offline Katana0

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Re: Skills challenge event
« Reply #5 on: January 05, 2012, 12:05:54 AM »
I was thinking both team (2 members plus) and individual competitions, that way you could test your skills both as an individual and as a team member.  I'm trying to find a way to keep things easily quantifiable and hard to dispute because I'm halfway mulling around the idea of trying to turn it into a series later on down the road, with possible prizes for the winners of each category at the end of the day.  You just can't do that with force on force activities because of people disputing or not calling hits and the like.

But like I said, this is all early concept thinking.

Offline SLINKEY

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Re: Skills challenge event
« Reply #6 on: January 05, 2012, 10:32:24 AM »
irish made a timed targeting system, maby you could try to find him he went mia, a few months back lol

Offline gunny77

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Re: Skills challenge event
« Reply #7 on: January 05, 2012, 01:16:12 PM »
I did something like this a long time ago with rap4 in california.  We had teams of 3 and had specific objectives to complete. like we had a sniper team that had to take out a high value target. Our 3 man team had to clear a kill house but there were live targets in the kill house. We had a recon objective. We had to clear a kill house being non verbal. And a few others. We were scored based on team work, time completed, and a few other variables. And the hole time there was an official within Talking distance of the team. It was a lot of fun. I'd definetly be down to compete in something like this again
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Offline Nil8r

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Re: Skills challenge event
« Reply #8 on: January 05, 2012, 06:34:46 PM »
Reminds me of the AMSOG CQB Challenge from a couple of years ago in Tucson. Any chance of having a follow-up to that event?

Offline Katana0

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Re: Skills challenge event
« Reply #9 on: January 06, 2012, 01:03:36 AM »
Reminds me of the AMSOG CQB Challenge from a couple of years ago in Tucson. Any chance of having a follow-up to that event?

I'm not sure about that, since I wasn't the one to put that event together.  But it sounds like there are at least a few people interested in doing this sort of thing, so I am going to get together with the second in command on our team and we'll see what we can put together.  I'm going to be looking for lots of ideas to keep things interesting and challenging throughout the day!

Offline Rockit

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Re: Skills challenge event
« Reply #10 on: January 06, 2012, 11:02:29 AM »
I did something like this a long time ago with rap4 in california.  We had teams of 3 and had specific objectives to complete. like we had a sniper team that had to take out a high value target. Our 3 man team had to clear a kill house but there were live targets in the kill house. We had a recon objective. We had to clear a kill house being non verbal. And a few others. We were scored based on team work, time completed, and a few other variables. And the hole time there was an official within Talking distance of the team. It was a lot of fun. I'd definetly be down to compete in something like this again
That sounds like fun.
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Offline vibora

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Re: Skills challenge event
« Reply #11 on: January 06, 2012, 07:09:58 PM »
Look up the CQC Competition events that the guys on Airsoft Pacific put together.  They are legendary up in that neck of the woods and are always very well run.  I'm sure if you're interested, they'd probably help you out with some of your game design ideas.  It would be amazing to get something like that going down here.  Here's Part 1 of their most recent competition:

CQC7 Part 1: Airsoft CQC/CQB Competition, Club Scenario

Offline Katana0

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Re: Skills challenge event
« Reply #12 on: January 07, 2012, 10:23:24 AM »
@Vibora:

That looks ridiculously awesome!  I would love to do something like that.  The only issues that I run into with is that, keeping with the idea of quantifiable data to name the winners.  There are at least a couple of videos up on this site talking about people not calling their hits (not the guys that start fights and whine on the field, but really obvious stuff caught on video), and that is the kind of stuff I am looking to find a way to take out of the equation (both the ones that don't call their hits, and the ones that try to start stuff over hits supposedly not being called), so that it can't be said that the results were biased.