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Messages - Ghost Operators

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31
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: December 05, 2010, 11:40:07 PM »
Quote from: "Jhonnyblaze"
I need to see this video you speak of....lol
The calm before the video storm

32
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: December 05, 2010, 11:34:05 PM »



33
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: December 05, 2010, 11:29:19 PM »
Quote from: "hdrox88"
Quote from: "Ghost Operators"

LOL. Got a shot of my back.

well my dad took these pics so yeah lol

34
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: December 05, 2010, 11:28:07 PM »
Quote from: "ghosthawk"
idk why i did that
thats a first for you to do that

35
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: December 05, 2010, 11:23:24 PM »
Quote from: "ghosthawk"
im in the last pick of  1st squad

lol yep you are... why did you smile and give thumbs up as if you were on crack

36
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: December 05, 2010, 11:19:12 PM »

random pics my dad took


more random pics my dad took


Only part of 1st squad of the 82nd Airborne (this one makes me laugh for some reason)

37
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: December 05, 2010, 11:14:37 PM »




38
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: December 05, 2010, 09:43:16 AM »
I had a awesome time out there guys, its was mine and my teams first big op we ever attended to, to thanks for hosting it, and sorry we had to leave around 7pm, we had to drive back to Tucson.

39
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: November 30, 2010, 07:32:36 PM »
I was wondering could we leave early if we could, because I have to drive all the way back to tucson?

40
if I may add maybe a village type area where its smack dap in the center of the field but also some cover from the outside area like sand bags or craters. Also I would have to agree  with Ganef, no pallets, if where going to make cover, use rocks or sand bags, something that doesn't look to paintballish.  

Also I wouldn't mind help you guys out with building out the new field section.

41
Local Games Listing/RSVP / Re: Fighter Town Milsim, GOLD WAR: THE BEGINNING
« on: November 28, 2010, 07:17:21 PM »
could you take out one of my guests from first squad, he won't be able to make because of family issues. sorry

42
I was wondering one thing; the useage of riot shields, now I know there are alot of us (even me) who dislike it for many reasons, but could we use it for certain missions on the op, like the defense mission.

43
Quote from: "xXIceMan316Xx"
Quote from: "Ghost Operators"
can we use the captured enemy as shields for example:

Jack captures Jill
Robert is about to enage Jack
Jack grabs Jill and uses Jill as a shield/hostage in order for Jill not to escape and also to let Robert not shoot/ enage with Jack.

can we do that if we face that kind of situation or is that a no go?

don't see why not, especially if your OLA.

Alrighty cool, even though im the 82nd Airborne team I wouldn't mind trying it hahah

44
can we use the captured enemy as shields for example:

Jack captures Jill
Robert is about to enage Jack
Jack grabs Jill and uses Jill as a shield/hostage in order for Jill not to escape and also to let Robert not shoot/ enage with Jack.

can we do that if we face that kind of situation or is that a no go?

45
Quote
oh if something was to happen say like one or two of us had to drop out from the list, can we do that, or once on the list we stay on the list?

Quote
that's not a problem at all just let us know

Alrighty cool, hahaha this is going to be my teams first milsim game so were not planning on missing this, but of course just wanted to make sure.

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