Author Topic: Yuma Area Zombie Match open to all (challenge us phoenix)  (Read 2888 times)

Offline Dilligaf

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Yuma Area Zombie Match open to all (challenge us phoenix)
« on: January 01, 2011, 02:56:22 PM »
Saturday, January 15 ยท 12:00pm - 3:00pm

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Location Kinter Airsoft Field

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More Info This is the First official Full Metal Airsoft operation. For this op the story goes, you and the rest of your 5 man team are the only remaining survivors of the disease that turned the rest of the southwest into slaughterhouse.Even now as you make it to the outskirts of civilization, the ones who fell to the disease are hot on your trail, hold off as many as you can, fighting fro m various prepared positions to try and survive.

Match details; Starting at noon the 5 man defender team will rotate among all the teams who show up, only one or two teams will be the defending team, the rest will be the zombies.

No time limit, survive as long as possible. No limits on ammo capacity, or special mags. Rifle limits are asked only to keep full automatic below 500 fps. A zombie kill counts as either two shots to the torso or limbs, or a single head shot. Zombies have infinite re spawn. No limit on zombie movement speed.(Think quarantine, 28 days later, etc)

Transportation can be arranged out to the site, along with maps and water will be on site. Entry fee for this will be 10 dollars.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Rogue Fox

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #1 on: January 01, 2011, 09:01:25 PM »
headshots and full auto over 400fps? sounds like a good way to loose some teeth. Do you have a link to the AO?
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

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Offline Dilligaf

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #2 on: January 01, 2011, 11:28:20 PM »
http://www.communitywalk.com/ao_locatio ... map/512749
It still should be listed in the yuma area. It's the marker furthest north east when you adjust the map to the yuma area. It's just left of our normal marked off playing area. We will be meeting people in various locations throughout yuma so either we can caravan over to the site or if anyone needed we also had limited space for those who may have needed rides. It's all blm land and we already got a go ahead. Use satellite map trust me it makes the difference.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline SteelClan

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #3 on: January 02, 2011, 12:31:36 AM »
A full face mask is recommended for this operation
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline edgarcia59

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #4 on: January 03, 2011, 12:35:47 AM »
YES! this will be great practice before heading to Phoenix for the left for dead adventure!
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »
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Offline Hippie

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #5 on: January 03, 2011, 03:25:21 AM »
I will be there.
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Offline rodrimaru

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #6 on: January 03, 2011, 07:53:18 AM »
a recommendation for those who will be zombies???

some protection  for the body or just the face?

it have to be close combat ( a few feet) 400 - 500fps??  

this is going to be my first zombie game so i dont know to much about the rules.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »

Offline Dilligaf

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #7 on: January 03, 2011, 09:52:08 PM »
Quote from: "rodrimaru"
a recommendation for those who will be zombies???

some protection  for the body or just the face?

it have to be close combat ( a few feet) 400 - 500fps??  

this is going to be my first zombie game so i dont know to much about the rules.

Wear whatever u think will help relieve the pain.  [smilie=armata_pdt_23.gif]
close combat rules are easy if you deam it too dangerous too fire. you are either dead or close to dead.
you can bring nerf swords/ daggers or rubber bayonets pretty much anything non lethal that will put a more up close and personal kill but you take the risk of being made dead.
Rules for zombies are simple try to get to your targets the fastest way you can and then convert your kill(grab them touches dont count simply because i can be touched from a distance and still get away it has to be a clean grab think football.)


thats pretty much it...
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Offline GhostSOCOMM4

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #8 on: January 03, 2011, 10:11:07 PM »
Could I see the field on a map? I cant seem to find it.
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Offline rodrimaru

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #9 on: January 04, 2011, 06:57:38 AM »
wwwwoooo thanks..!!!

one more thing the teams need to complete missions? loke...go  from point A to point B?  or  rescue survivors?
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Offline snakedoc

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #10 on: January 04, 2011, 12:39:54 PM »
This sounds like fun I'll try and be there.  How many players are going so far?
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Offline Hippie

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #11 on: January 04, 2011, 07:58:32 PM »
According to facebook 6 so far.
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Offline edgarcia59

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #12 on: January 04, 2011, 11:11:54 PM »
missions we could do can be extraction like with the zombie hunter games i played at and of course survival, where you just try to make it through til time runs out.
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Offline rodrimaru

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #13 on: January 05, 2011, 09:06:18 AM »
who has facebook????

ADD me    

look for me  as " Jonathan Jimenez"
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Offline Dilligaf

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Re: Yuma Area Zombie Match open to all (challenge us phoenix
« Reply #14 on: January 05, 2011, 06:52:40 PM »
Quote from: "GhostSOCOMM4"
Could I see the field on a map? I cant seem to find it.

thats the field we will be at real simple for a zombie match.
« Last Edit: December 31, 1969, 05:00:00 PM by Guest »