alot of airsofters like milsim games with strict uniform requirements and alot of people prefer scifi games
its hard to say what airsofters like.
normally a good game consists of good objectives, simple ones a that. all of the events i have attended where you have to collect a bunch of stuff to do an objective, the game just turns into a cluster fuck, with people all over just shooting each other and nothing getting accomplished. it tends to be alot easyer if you take one objective at a time.
i would just say use Intense storey lines to draw a bigger croud. If a game was able to use all of the fields at fighter town you could do a real-time game, where you have to have your ammo and all consumables on field, have a list of objectives to complete for both teams. and then have a Base for each team, to respawn, defend, or reload.
say like capture Area "north west gas station at 1100 hours for Ammo resupply via helo or somthing like that. and the oppasite team would have objective somthin like, Intel says a ammo dump will be dropped at "zone-A" or what ever at approxamatly 1100 hours, secure ammo dump and destroy all oppasition, and if you dont capture the ammo, then well your short on ammo untill another drop or somthing along thos lines. ammo would be hard tho lol, maby like Medical bandages for respawns or somthing
somthin like that i think would drawl alot of attention around here.
you could probably even charge a little more for compensation of keeping the paintballers off the fields for a day